Audya Ketron Instrukcja Użytkownika Strona 41

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KETRON • AUDYA 41
In addition to the VOICES editing, you can
modify also some parameters of the GM
(General MIDI) voices.
Editing a GM voice
Select a voice from GM VOICES. For example 1.
“El_Piano”.
Press the EDIT button.2.
The
3.
Figure 78 shows the page with all the
parameters of the currently selected GM VOICE.
By using the F1-F10 buttons you can select the
parameters below.
The selected values can be modified by using the
DATA/VALUE wheel or the CURSOR
Ó Á
.
F1 - RIGHT OCTAVE: adjusts the right hand
octave in the range of +/- 2 octaves.
F1 - LEFT OCTAVE: adjusts the left hand octave
in the range of +/- 2 octaves.
F3 - VIBRATO: enables/disables the vibrato.
F6 - ROTOR: enables/disables the rotor effect.
F7 - PORTAMENTO TIME: sets the portamento
time.
F9 - Opens the EFFECTS EDIT page to modify
the parameters for all the effects (Figure 79).
By using the F1-F10 buttons you can select the
routing of the effects and their parameters:
F1 - effects routing
F2 - REVERB TYPE
F3 - CHORUS TYPE
F4 - ECHO TYPE
F5 - DIST. TYPE (distortion type)
F6 - REVERB AMOUNT
F7 - CHORUS AMOUNT
F8 - ECHO AMOUNT
F9 - DIST. AMOUNT (distortion amount)
F10 - Opens the 2ND VOICE EDIT page to modify
the parameters of the second voice as shown in
Figure 80.
By using the F1-F10 buttons you can select the
routing of the effects and their parameters:
F1 - 2ND VOICE: selection of the voice.
F2 - VOLUME: sets the volume.
F3 - OCTAVE: sets the octave (+/- 2).
F4 - TUNE: adjusts the pitch (+/- 100 cents).
F5 - REVERB: adjusts the reverb send.
F6 - EFFECT ASSIGN: assigns the effect type.
F7 - EFFECT SEND: adjusts the effect send.
F8 - SUSTAIN: enables/disables the Sustain.
F9 - SPLIT: sets the split point.
F10 - CONTROLS: opens a page (Figure 81)
where to set the following parameters (F1-F5
buttons): PORTAMENTO, AFTERTOUCH, PITCH
BEND, MODULATION and EXPRESSION.
Press the USER 5 button (SAVE) to save the 4.
edited GM VOICE in the same location.
NOTE
When you edit a GM VOICE, please note that also
the Presets and Programs that use that voice will be
modified.
GM Voice editing
Figure 78
Figure 79
Figure 80
Figure 81
GM Voice editing
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